Tue, 22 Apr 2014 22:28:19 +0300
- added an icon for random colors
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013, 2014 Santeri Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | * ===================================================================== |
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18 | * |
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19 | * colorSelectDialog.cxx: Color selector box. |
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20 | */ |
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21 | |
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22 | #include <QGraphicsScene> |
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23 | #include <QGraphicsItem> |
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24 | #include <QMouseEvent> |
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25 | #include <QScrollBar> |
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26 | |
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27 | #include "main.h" |
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28 | #include "mainWindow.h" |
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29 | #include "colorSelector.h" |
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30 | #include "colors.h" |
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31 | #include "configuration.h" |
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32 | #include "miscallenous.h" |
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33 | #include "ui_colorsel.h" |
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34 | |
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35 | static const int g_numColumns = 16; |
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36 | static const int g_squareSize = 32; |
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37 | |
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38 | extern_cfg (String, gl_maincolor); |
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39 | extern_cfg (Float, gl_maincolor_alpha); |
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40 | |
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41 | // ============================================================================= |
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42 | // ============================================================================= |
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43 | ColorSelector::ColorSelector (int defval, QWidget* parent) : QDialog (parent) |
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44 | { |
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45 | // Remove the default color if it's invalid |
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46 | if (not getColor (defval)) |
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47 | defval = -1; |
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48 | |
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49 | m_firstResize = true; |
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50 | ui = new Ui_ColorSelUI; |
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51 | ui->setupUi (this); |
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52 | |
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53 | m_scene = new QGraphicsScene; |
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54 | ui->viewport->setScene (m_scene); |
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55 | setSelection (getColor (defval)); |
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56 | |
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57 | // not really an icon but eh |
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58 | m_scene->setBackgroundBrush (getIcon ("checkerboard")); |
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59 | drawScene(); |
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60 | |
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61 | int width = viewportWidth(); |
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62 | ui->viewport->setMinimumWidth (width); |
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63 | ui->viewport->setMaximumWidth (width); |
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64 | |
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65 | drawColorInfo(); |
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66 | } |
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67 | |
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68 | // ============================================================================= |
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69 | // ============================================================================= |
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70 | ColorSelector::~ColorSelector() |
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71 | { |
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72 | delete ui; |
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73 | } |
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74 | |
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75 | // ============================================================================= |
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76 | // ============================================================================= |
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77 | void ColorSelector::drawScene() |
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78 | { |
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79 | const int numCols = g_numColumns; |
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80 | const int square = g_squareSize; |
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81 | const int g_maxHeight = (numRows() * square); |
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82 | QRect sceneRect (0, 0, viewportWidth(), g_maxHeight); |
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83 | |
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84 | m_scene->setSceneRect (sceneRect); |
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85 | ui->viewport->setSceneRect (sceneRect); |
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86 | |
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87 | const double penWidth = 1.0f; |
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88 | |
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89 | // Draw the color rectangles. |
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90 | m_scene->clear(); |
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91 | |
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92 | for (int i = 0; i < MAX_COLORS; ++i) |
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93 | { |
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94 | LDColor* info = ::getColor (i); |
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95 | |
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96 | if (not info) |
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97 | continue; |
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98 | |
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99 | const double x = (i % numCols) * square; |
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100 | const double y = (i / numCols) * square; |
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101 | const double w = square - (penWidth / 2); |
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102 | |
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103 | QColor col = info->faceColor; |
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104 | |
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105 | if (i == maincolor) |
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106 | { |
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107 | // Use the user preferences for main color here |
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108 | col = QColor (gl_maincolor); |
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109 | col.setAlpha (gl_maincolor_alpha * 255.0f); |
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110 | } |
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111 | |
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112 | QPen pen (info->edgeColor, penWidth, Qt::SolidLine, Qt::FlatCap, Qt::MiterJoin); |
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113 | m_scene->addRect (x, y, w, w, pen, col); |
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114 | QGraphicsTextItem* numtext = m_scene->addText (format ("%1", i)); |
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115 | numtext->setDefaultTextColor ( (luma (col) < 80) ? Qt::white : Qt::black); |
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116 | numtext->setPos (x, y); |
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117 | |
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118 | if (selection() && i == selection()->index) |
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119 | { |
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120 | auto curspic = m_scene->addPixmap (getIcon ("colorcursor")); |
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121 | curspic->setPos (x, y); |
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122 | } |
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123 | } |
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124 | } |
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125 | |
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126 | // ============================================================================= |
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127 | // ============================================================================= |
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128 | int ColorSelector::numRows() const |
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129 | { |
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130 | return (MAX_COLORS / g_numColumns); |
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131 | } |
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132 | |
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133 | // ============================================================================= |
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134 | // ============================================================================= |
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135 | int ColorSelector::viewportWidth() const |
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136 | { |
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137 | return g_numColumns * g_squareSize + 21; |
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138 | } |
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139 | |
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140 | // ============================================================================= |
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141 | // ============================================================================= |
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142 | void ColorSelector::drawColorInfo() |
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143 | { |
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144 | if (not selection()) |
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145 | { |
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146 | ui->colorLabel->setText ("---"); |
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147 | return; |
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148 | } |
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149 | |
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150 | ui->colorLabel->setText (format ("%1 - %2", selection()->index, selection()->name)); |
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151 | } |
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152 | |
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153 | // ============================================================================= |
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154 | // ============================================================================= |
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155 | void ColorSelector::resizeEvent (QResizeEvent* ev) |
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156 | { |
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157 | // If this is the first resize, check if we need to scroll down to see the |
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158 | // currently selected color. We cannot do this in the constructor because the |
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159 | // height is not set properly there. |
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160 | if (m_firstResize) |
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161 | { |
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162 | int visibleColors = (ui->viewport->height() / g_squareSize) * g_numColumns; |
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163 | |
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164 | if (selection() && selection()->index >= visibleColors) |
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165 | { |
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166 | int y = (selection()->index / g_numColumns) * g_squareSize; |
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167 | ui->viewport->verticalScrollBar()->setValue (y); |
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168 | } |
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169 | |
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170 | m_firstResize = false; |
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171 | } |
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172 | |
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173 | (void) ev; |
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174 | drawScene(); |
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175 | } |
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176 | |
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177 | // ============================================================================= |
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178 | // ============================================================================= |
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179 | void ColorSelector::mousePressEvent (QMouseEvent* event) |
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180 | { |
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181 | QPointF scenepos = ui->viewport->mapToScene (event->pos()); |
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182 | |
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183 | int x = (scenepos.x() - (g_squareSize / 2)) / g_squareSize; |
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184 | int y = (scenepos.y() - (g_squareSize / 2)) / g_squareSize; |
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185 | int idx = (y * g_numColumns) + x; |
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186 | |
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187 | LDColor* col = ::getColor (idx); |
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188 | |
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189 | if (not col) |
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190 | return; |
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191 | |
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192 | setSelection (col); |
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193 | drawScene(); |
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194 | drawColorInfo(); |
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195 | } |
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196 | |
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197 | // ============================================================================= |
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198 | // ============================================================================= |
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199 | bool ColorSelector::selectColor (int& val, int defval, QWidget* parent) |
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200 | { |
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201 | ColorSelector dlg (defval, parent); |
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202 | |
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203 | if (dlg.exec() && dlg.selection() != null) |
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204 | { |
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205 | val = dlg.selection()->index; |
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206 | return true; |
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207 | } |
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208 | |
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209 | return false; |
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210 | } |