src/glRenderer.h

Sat, 13 Feb 2016 04:14:43 +0200

author
Teemu Piippo <crimsondusk64@gmail.com>
date
Sat, 13 Feb 2016 04:14:43 +0200
changeset 1016
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parent 1014
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child 1023
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permissions
-rw-r--r--

Fixed line length warnings

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 - 2016 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include <QGLWidget>
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21 #include "main.h"
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22 #include "macros.h"
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23 #include "ldObject.h"
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24 #include "ldDocument.h"
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25 #include "glShared.h"
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26 #include "editmodes/abstractEditMode.h"
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27
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28 class GLCompiler;
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29 class MessageManager;
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30 class QDialogButtonBox;
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31 class RadioGroup;
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32 class QDoubleSpinBox;
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33 class QSpinBox;
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34 class QLineEdit;
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35 class QTimer;
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36 class MagicWandMode;
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37
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38 struct LDFixedCamera
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39 {
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40 int glrotate[3];
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41 Axis localX;
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42 Axis localY;
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43 bool negatedX;
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44 bool negatedY;
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45 bool negatedDepth; // is greater depth value closer to camera?
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46 };
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47
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48 //
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49 // Meta for overlays
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50 //
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51 struct LDGLOverlay
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52 {
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53 Vertex v0,
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54 v1;
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55 int ox,
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56 oy;
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57 double lw,
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58 lh;
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59 QString fname;
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60 QImage* img;
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61 bool invalid;
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62 };
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63
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64 //
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65 // Document-specific data
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66 //
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67 struct LDGLData
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68 {
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69 double rotationX;
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70 double rotationY;
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71 double rotationZ;
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72 double panX[7];
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73 double panY[7];
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74 double zoom[7];
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75 double depthValues[6];
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76 LDGLOverlay overlays[6];
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77 bool init;
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78 bool needZoomToFit;
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79
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80 LDGLData() :
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81 rotationX (0.0),
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82 rotationY (0.0),
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83 rotationZ (0.0),
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84 init (false),
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85 needZoomToFit (true)
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86 {
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87 for (int i = 0; i < 7; ++i)
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88 {
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89 if (i < 6)
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90 {
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91 overlays[i].img = nullptr;
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92 overlays[i].invalid = false;
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93 depthValues[i] = 0.0f;
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94 }
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95
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96 zoom[i] = 30.0;
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97 panX[i] = 0.0;
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98 panY[i] = 0.0;
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99 }
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100 }
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101 };
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102
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103 enum ECamera
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104 {
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105 ETopCamera,
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106 EFrontCamera,
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107 ELeftCamera,
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108 EBottomCamera,
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109 EBackCamera,
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110 ERightCamera,
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111 EFreeCamera,
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112
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113 ENumCameras,
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114 EFirstCamera = ETopCamera
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115 };
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116
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117 MAKE_ITERABLE_ENUM (ECamera)
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118
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119 //
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120 // CameraIcon::image is a heap-allocated QPixmap because otherwise it gets
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121 // initialized before program gets to main() and constructs a QApplication
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122 // and Qt doesn't like that.
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123 //
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124 struct CameraIcon
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125 {
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126 QPixmap* image;
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127 QRect sourceRect;
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128 QRect targetRect;
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129 QRect selRect;
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130 ECamera cam;
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131 };
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132
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133 // The main renderer object, draws the brick on the screen, manages the camera and selection picking.
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134 class GLRenderer : public QGLWidget, protected QOpenGLFunctions, public HierarchyElement
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135 {
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136 Q_OBJECT
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137
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138 public:
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139 GLRenderer (QWidget* parent = nullptr);
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140 ~GLRenderer();
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141
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142 ECamera camera() const;
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143 QString cameraName (ECamera camera) const;
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144 QByteArray capturePixels();
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145 void clearOverlay();
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146 void compileObject (LDObject* obj);
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147 GLCompiler* compiler() const;
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148 Vertex convert2dTo3d (const QPoint& pos2d, bool snap) const;
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149 QPoint convert3dTo2d (const Vertex& pos3d);
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150 QString currentCameraName() const;
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151 EditModeType currentEditModeType() const;
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152 int depthNegateFactor() const;
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153 LDDocument* document() const;
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154 void drawBlip (QPainter& painter, QPointF pos, QColor color = QColor (64, 192, 0)) const;
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155 void drawBlipCoordinates (QPainter& painter, const Vertex& pos3d);
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156 void drawBlipCoordinates (QPainter& painter, const Vertex& pos3d, QPointF pos);
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157 void drawGLScene();
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158 void forgetObject (LDObject* obj);
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159 Axis getCameraAxis (bool y, ECamera camid = (ECamera) -1);
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160 double getDepthValue() const;
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161 const LDFixedCamera& getFixedCamera (ECamera cam) const;
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162 LDGLOverlay& getOverlay (int newcam);
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163 void getRelativeAxes (Axis& relX, Axis& relY) const;
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164 Axis getRelativeZ() const;
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165 void hardRefresh();
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166 void highlightCursorObject();
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167 void initGLData();
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168 void initOverlaysFromObjects();
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169 bool isDrawOnly() const;
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170 bool isPicking() const;
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171 Qt::KeyboardModifiers keyboardModifiers() const;
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172 QPen linePen() const;
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173 void makeCurrent();
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174 MessageManager* messageLog() const;
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175 bool mouseHasMoved() const;
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176 QPoint const& mousePosition() const;
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177 QPointF const& mousePositionF() const;
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178 void needZoomToFit();
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179 LDObject* objectAtCursor() const;
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180 void pick (int mouseX, int mouseY, bool additive);
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181 void pick (QRect const& range, bool additive);
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182 LDObject* pickOneObject (int mouseX, int mouseY);
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183 Vertex const& position3D() const;
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184 void refresh();
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185 void resetAllAngles();
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186 void resetAngles();
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187 void setBackground();
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188 void setCamera (const ECamera cam);
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189 void setDepthValue (double depth);
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190 void setDocument (LDDocument* document);
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191 void setDrawOnly (bool value);
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192 void setEditMode (EditModeType type);
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193 void setPicking (bool a);
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194 bool setupOverlay (ECamera cam, QString file, int x, int y, int w, int h);
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195 QPen textPen() const;
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196 void updateOverlayObjects();
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197 void zoomNotch (bool inward);
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198
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199 protected:
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200 void contextMenuEvent (QContextMenuEvent* ev);
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201 void dragEnterEvent (QDragEnterEvent* ev);
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202 void dropEvent (QDropEvent* ev);
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203 void initializeGL();
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204 void keyPressEvent (QKeyEvent* ev);
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205 void keyReleaseEvent (QKeyEvent* ev);
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206 void leaveEvent (QEvent* ev);
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207 void mouseDoubleClickEvent (QMouseEvent* ev);
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208 void mousePressEvent (QMouseEvent* ev);
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209 void mouseMoveEvent (QMouseEvent* ev);
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210 void mouseReleaseEvent (QMouseEvent* ev);
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211 void paintEvent (QPaintEvent* ev);
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212 void resizeGL (int w, int h);
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213 void wheelEvent (QWheelEvent* ev);
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214
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215 private:
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216 MessageManager* m_messageLog;
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217 LDDocument* m_document;
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218 GLCompiler* m_compiler;
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219 LDObject* m_objectAtCursor;
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220
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221 CameraIcon m_cameraIcons[7];
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222 QTimer* m_toolTipTimer;
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223 Qt::MouseButtons m_lastButtons;
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224 Qt::KeyboardModifiers m_currentKeyboardModifiers;
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225 Vertex m_position3D;
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226 double m_virtualWidth;
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227 double m_virtualHeight;
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228 bool m_useDarkBackground;
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229 bool m_drawToolTip;
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230 bool m_takingScreenCapture;
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231 bool m_panning;
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232 bool m_initialized;
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233 bool m_isDrawOnly;
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234 bool m_isPicking;
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235 bool m_isCameraMoving;
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236 QPoint m_mousePosition;
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237 QPoint m_globalpos;
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238 QPointF m_mousePositionF;
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239 QPen m_thinBorderPen;
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240 ECamera m_camera;
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241 ECamera m_toolTipCamera;
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242 GLuint m_axeslist;
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243 int m_width;
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244 int m_height;
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245 int m_totalMouseMove;
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246 QColor m_backgroundColor;
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247 AbstractEditMode* m_currentEditMode;
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248 GLuint m_axesVbo;
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249 GLuint m_axesColorVbo;
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250
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251 void calcCameraIcons();
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252 void clampAngle (double& angle) const;
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253 LDGLData& currentDocumentData() const;
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254 void drawVbos (SurfaceVboType surface, ComplementVboType colors, GLenum type);
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255 LDOverlay* findOverlayObject (ECamera cam);
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256 double& panning (Axis ax);
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257 double panning (Axis ax) const;
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258 double& rotation (Axis ax);
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259 double& zoom();
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260 void zoomToFit();
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261 void zoomAllToFit();
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262
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263 template<typename... Args>
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264 QString format (QString fmtstr, Args... args)
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265 {
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266 return ::format (fmtstr, args...);
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267 }
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268
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269 private slots:
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270 void slot_toolTipTimer();
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271 void initializeAxes();
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272 };

mercurial