Wed, 08 Mar 2017 20:16:06 +0200
Split the configuration main interface to a new class, BaseInterface, so that moc can properly deal with it.
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
1072 | 3 | * Copyright (C) 2013 - 2017 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #pragma once |
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20 | |
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21 | #include <QOpenGLFunctions> |
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22 | #include <QGenericMatrix> |
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23 | #include "basics.h" |
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24 | |
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25 | inline void glMultMatrixf(const GLRotationMatrix& matrix) |
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26 | { |
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27 | glMultMatrixf(matrix.constData()); |
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28 | } |
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29 | |
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30 | inline void glVertex(const Vertex& vertex) |
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31 | { |
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32 | glVertex3f(vertex.x(), vertex.y(), vertex.z()); |
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33 | } |
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34 | |
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35 | class LDObject; |
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36 | |
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37 | struct LDPolygon |
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38 | { |
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39 | char num; |
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40 | Vertex vertices[4]; |
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41 | int id; |
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42 | int color; |
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43 | |
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44 | inline int numVertices() const |
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45 | { |
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46 | return (num == 5) ? 4 : num; |
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47 | } |
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48 | }; |
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49 | |
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50 | enum class VboClass |
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51 | { |
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52 | Lines, |
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53 | Triangles, |
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54 | Quads, |
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55 | ConditionalLines, |
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56 | _End |
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57 | }; |
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58 | |
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59 | MAKE_ITERABLE_ENUM(VboClass) |
1033 | 60 | |
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61 | enum class VboSubclass |
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62 | { |
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63 | Surfaces, |
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64 | RegularColors, |
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65 | PickColors, |
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66 | BfcFrontColors, |
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67 | BfcBackColors, |
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68 | RandomColors, |
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69 | Normals, |
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70 | _End |
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71 | }; |
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72 | |
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73 | MAKE_ITERABLE_ENUM(VboSubclass) |
1033 | 74 | |
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75 | enum |
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76 | { |
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77 | NumVbos = EnumLimits<VboClass>::Count * EnumLimits<VboSubclass>::Count |
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78 | }; |