src/glRenderer.h

Sun, 27 Apr 2014 03:53:57 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Sun, 27 Apr 2014 03:53:57 +0300
changeset 736
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parent 718
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child 737
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permissions
-rw-r--r--

- use #pragma once for the gl compiler header

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013, 2014 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include <QGLWidget>
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21 #include "main.h"
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22 #include "macros.h"
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23 #include "ldObject.h"
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24 #include "ldDocument.h"
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25 #include "glShared.h"
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26
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27 class GLCompiler;
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28 class MessageManager;
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29 class QDialogButtonBox;
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30 class RadioGroup;
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31 class QDoubleSpinBox;
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32 class QSpinBox;
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33 class QLineEdit;
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34 class QTimer;
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35
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36 enum EditMode
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37 {
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38 ESelectMode,
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39 EDrawMode,
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40 ECircleMode,
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41 };
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42
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43 // Meta for overlays
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44 struct LDGLOverlay
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45 {
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46 Vertex v0,
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47 v1;
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48 int ox,
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49 oy;
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50 double lw,
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51 lh;
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52 QString fname;
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53 QImage* img;
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54 bool invalid;
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55 };
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56
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57 struct LDFixedCameraInfo
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58 {
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59 const char glrotate[3];
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60 const Axis axisX,
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61 axisY;
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62 const bool negX,
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63 negY;
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64 };
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65
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66 // =============================================================================
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67 // Document-specific data
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68 //
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69 struct LDGLData
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70 {
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71 double rotX,
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72 rotY,
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73 rotZ,
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74 panX[7],
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75 panY[7],
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76 zoom[7];
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77 double depthValues[6];
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78 LDGLOverlay overlays[6];
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79 bool init;
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80
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81 LDGLData()
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82 {
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83 for (int i = 0; i < 7; ++i)
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84 {
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85 if (i < 6)
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86 {
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87 overlays[i].img = null;
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88 overlays[i].invalid = false;
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89 depthValues[i] = 0.0f;
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90 }
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91
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92 zoom[i] = 30.0;
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93 panX[i] = 0.0;
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94 panY[i] = 0.0;
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95 }
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96
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97 rotX = 0;
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98 rotY = 0;
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99 rotZ = 0;
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100 init = false;
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101 }
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102 };
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103
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104 // =============================================================================
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105 // The main renderer object, draws the brick on the screen, manages the camera
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106 // and selection picking. The instance of GLRenderer is accessible as
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107 // g_win->R()
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108 //
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109 class GLRenderer : public QGLWidget
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110 {
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111 public:
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112 enum EFixedCamera
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113 {
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114 ETopCamera,
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115 EFrontCamera,
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116 ELeftCamera,
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117 EBottomCamera,
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118 EBackCamera,
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119 ERightCamera,
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120 EFreeCamera
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121 };
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122
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123 enum ListType
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124 {
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125 NormalList,
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126 PickList,
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127 BFCFrontList,
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128 BFCBackList
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129 };
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130
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131 // CameraIcon::img is a heap-allocated QPixmap because otherwise it gets
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132 // initialized before program gets to main() and constructs a QApplication
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133 // and Qt doesn't like that.
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134 struct CameraIcon
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135 {
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136 QPixmap* img;
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137 QRect srcRect,
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138 destRect,
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139 selRect;
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140 EFixedCamera cam;
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141 };
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142
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143 Q_OBJECT
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144 PROPERTY (public, bool, isDrawOnly, setDrawOnly, STOCK_WRITE)
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145 PROPERTY (public, MessageManager*, messageLog, setMessageLog, STOCK_WRITE)
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146 PROPERTY (private, bool, isPicking, setPicking, STOCK_WRITE)
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147 PROPERTY (public, LDDocument*, document, setDocument, CUSTOM_WRITE)
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148 PROPERTY (public, EditMode, editMode, setEditMode, CUSTOM_WRITE)
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149 PROPERTY (private, GLCompiler*, compiler, setCompiler, STOCK_WRITE)
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150
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151 public:
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152 GLRenderer (QWidget* parent = null);
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153 ~GLRenderer();
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154
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155 inline EFixedCamera camera() const
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156 {
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157 return m_camera;
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158 }
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159
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160 void clearOverlay();
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161 void compileObject (LDObject* obj);
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162 void drawGLScene();
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163 void endDraw (bool accept);
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164 void forgetObject (LDObject* obj);
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165 Axis getCameraAxis (bool y, EFixedCamera camid = (EFixedCamera) - 1);
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166 const char* getCameraName() const;
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167 double getDepthValue() const;
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168 LDGLOverlay& getOverlay (int newcam);
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169 uchar* getScreencap (int& w, int& h);
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170 void hardRefresh();
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171 void initGLData();
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172 void initOverlaysFromObjects();
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173 void refresh();
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174 void resetAngles();
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175 void resetAllAngles();
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176 void setBackground();
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177 void setCamera (const EFixedCamera cam);
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178 void setDepthValue (double depth);
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179 bool setupOverlay (EFixedCamera cam, QString file, int x, int y, int w, int h);
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180 void updateOverlayObjects();
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181 void zoomNotch (bool inward);
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182 void zoomToFit();
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183 void zoomAllToFit();
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184
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185 static void deleteLists (LDObject* obj);
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186 static QColor getMainColor();
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187
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188 protected:
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189 void contextMenuEvent (QContextMenuEvent* ev);
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190 void initializeGL();
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191 void keyPressEvent (QKeyEvent* ev);
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192 void keyReleaseEvent (QKeyEvent* ev);
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193 void leaveEvent (QEvent* ev);
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194 void mouseDoubleClickEvent (QMouseEvent* ev);
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195 void mousePressEvent (QMouseEvent* ev);
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196 void mouseMoveEvent (QMouseEvent* ev);
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197 void mouseReleaseEvent (QMouseEvent* ev);
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198 void paintEvent (QPaintEvent* ev);
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199 void resizeGL (int w, int h);
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200 void wheelEvent (QWheelEvent* ev);
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201
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202 private:
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203 CameraIcon m_cameraIcons[7];
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204 QTimer* m_toolTipTimer;
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205 Qt::MouseButtons m_lastButtons;
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206 Qt::KeyboardModifiers m_keymods;
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207 Vertex m_hoverpos;
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208 double m_virtWidth,
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209 m_virtHeight;
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210 bool m_darkbg,
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211 m_rangepick,
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212 m_addpick,
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213 m_drawToolTip,
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214 m_screencap,
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215 m_panning;
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216 QPoint m_pos,
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217 m_globalpos,
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218 m_rangeStart;
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219 QPen m_thickBorderPen,
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220 m_thinBorderPen;
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221 EFixedCamera m_camera,
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222 m_toolTipCamera;
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223 GLuint m_axeslist;
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224 int m_width,
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225 m_height,
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226 m_totalmove;
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227 QList<Vertex> m_drawedVerts;
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228 bool m_rectdraw;
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229 Vertex m_rectverts[4];
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230 QColor m_bgcolor;
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231
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232 void addDrawnVertex (Vertex m_hoverpos);
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233 LDOverlay* findOverlayObject (EFixedCamera cam);
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234 void updateRectVerts();
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235 void getRelativeAxes (Axis& relX, Axis& relY) const;
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236 Matrix getCircleDrawMatrix (double scale);
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237 void drawBlip (QPainter& paint, QPoint pos) const;
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238
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239 // Compute geometry for camera icons
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240 void calcCameraIcons();
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241
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242 // How large is the circle we're drawing right now?
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243 double getCircleDrawDist (int pos) const;
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244
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245 // Clamps an angle to [0, 360]
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246 void clampAngle (double& angle) const;
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247
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248 // Compile one of the lists of an object
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249 void compileList (LDObject* obj, const ListType list);
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250
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251 // Sub-routine for object compiling
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252 void compileSubObject (LDObject* obj, const GLenum gltype);
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253
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254 // Compile a single vertex to a list
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255 void compileVertex (const Vertex& vrt);
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256
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257 // Convert a 2D point to a 3D point
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258 Vertex coordconv2_3 (const QPoint& pos2d, bool snap) const;
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259
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260 // Draw a VBO array
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261 void drawVBOs (EVBOSurface surface, EVBOComplement colors, GLenum type);
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262
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263 // Determine which color to draw text with
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264 QColor getTextPen() const;
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265
655
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266 // Convert a 3D point to a 2D point
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267 QPoint coordconv3_2 (const Vertex& pos3d) const;
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268
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269 // Perform object selection
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270 void pick (int mouseX, int mouseY);
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271
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272 // Set the color to an object list
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273 void setObjectColor (LDObject* obj, const ListType list);
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274
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275 LDGLData& currentDocumentData() const
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276 {
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277 return *document()->getGLData();
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278 }
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279
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280 // Get a rotation value
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281 inline double& rot (Axis ax)
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282 {
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283 return
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284 (ax == X) ? currentDocumentData().rotX :
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285 (ax == Y) ? currentDocumentData().rotY :
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286 currentDocumentData().rotZ;
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287 }
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288
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289 // Get a panning value
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290 inline double& pan (Axis ax)
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291 {
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292 return (ax == X) ? currentDocumentData().panX[camera()] :
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293 currentDocumentData().panY[camera()];
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294 }
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295
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296 // Same except const (can be used in const methods)
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297 inline const double& pan (Axis ax) const
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298 {
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299 return (ax == X) ? currentDocumentData().panX[camera()] :
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300 currentDocumentData().panY[camera()];
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301 }
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302
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303 // Get the zoom value
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304 inline double& zoom()
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305 {
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306 return currentDocumentData().zoom[camera()];
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307 }
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308
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309 template<typename... Args>
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310 inline QString format (QString fmtstr, Args... args)
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311 {
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312 return ::format (fmtstr, args...);
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313 }
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314
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315 private slots:
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316 void slot_toolTipTimer();
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317 void initializeAxes();
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318 };
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319
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320 // Alias for short namespaces
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321 typedef GLRenderer GL;
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322
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323 static const GLRenderer::ListType g_glListTypes[] =
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324 {
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325 GL::NormalList,
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326 GL::PickList,
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327 GL::BFCFrontList,
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328 GL::BFCBackList,
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329 };
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330
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331 extern const GL::EFixedCamera g_Cameras[7];
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332 extern const char* g_CameraNames[7];

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