2012-07-29
Added mark/reference system to be able to refer to positions in the buffered bytecode. Labels and go-to support.
KilledByEnemy KilledByPlayer KilledBySelf KilledByEnvironment ReachedGoal GoalRemoved DamagedByPlayer PlayerSay EnemyKilled Respawned Intermission NewMap EnemyUsedFist EnemyUsedChainsaw EnemyFiredPistol EnemyFiredShotgun EnemyFiredSSG EnemyFiredChaingun EnemyFiredMinigun EnemyFiredRocket EnemyFiredGrenade EnemyFiredRailgun EnemyFiredPlasma EnemyFiredBFG EnemyFiredBFG10k PlayerUsedFist PlayerUsedChainsaw PlayerFiredPistol PlayerFiredShotgun PlayerFiredSSG PlayerFiredChaingun PlayerFiredMinigun PlayerFiredRocket PlayerFiredGrenade PlayerFiredRailgun PlayerFiredPlasma PlayerFiredBFG PlayerFiredBFG10k UsedFist UsedChainsaw FiredPistol FiredShotgun FiredSSG FiredChaingun FiredMinigun FiredRocket FiredGrenade FiredRailgun FiredPlasma FiredBFG FiredBFG10k PlayerJoinedGame JoinedGame DuelStartingCountdown DuelFight DuelWinSequence Spectating LMSStartingCountdown LMSFight LMSWinSequence WeaponChange EnemyBFGExplode PlayerBFGExplode BFGExplode ReceivedMedal