Sat, 11 Aug 2012 19:35:47 +0300
Added while loop support. However, script marks keep getting wrong position numbers..
/* * botc source code * Copyright (C) 2012 Santeri `Dusk` Piippo * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. Neither the name of the developer nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * 4. Redistributions in any form must be accompanied by information on how to * obtain complete source code for the software and any accompanying * software that uses the software. The source code must either be included * in the distribution or be available for no more than the cost of * distribution plus a nominal fee, and must be freely redistributable * under reasonable conditions. For an executable file, complete source * code means the source code for all modules it contains. It does not * include source code for modules or files that typically accompany the * major components of the operating system on which the executable file * runs. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #define __OBJWRITER_CXX__ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "common.h" #include "str.h" #include "objwriter.h" #include "stringtable.h" #include "bots.h" extern bool g_GotMainLoop; ObjWriter::ObjWriter (str path) { MainBuffer = new DataBuffer; MainLoopBuffer = new DataBuffer; OnEnterBuffer = new DataBuffer; numWrittenBytes = 0; filepath = path; } void ObjWriter::WriteString (char* s) { Write<long> (strlen (s)); for (unsigned int u = 0; u < strlen (s); u++) Write<char> (s[u]); } void ObjWriter::WriteString (const char* s) { WriteString (const_cast<char*> (s)); } void ObjWriter::WriteString (str s) { WriteString (s.chars()); } void ObjWriter::WriteBuffer (DataBuffer* buf) { GetCurrentBuffer()->Merge (buf); } void ObjWriter::WriteBuffers () { // If there was no mainloop defined, write a dummy one now. if (!g_GotMainLoop) { MainLoopBuffer->Write<long> (DH_MAINLOOP); MainLoopBuffer->Write<long> (DH_ENDMAINLOOP); } // Write the onenter and mainloop buffers, IN THAT ORDER for (int i = 0; i < 2; i++) { DataBuffer* buf = (!i) ? OnEnterBuffer : MainLoopBuffer; WriteBuffer (buf); // Clear the buffer afterwards for potential next state buf = new DataBuffer; } // Next state definitely has no mainloop yet g_GotMainLoop = false; } // Write string table void ObjWriter::WriteStringTable () { // If we added strings here, we need to write a list of them. unsigned int stringcount = CountStringTable (); if (stringcount) { Write<long> (DH_STRINGLIST); Write<long> (stringcount); for (unsigned int a = 0; a < stringcount; a++) WriteString (g_StringTable[a]); } printf ("%u / %u string%s written\n", stringcount, MAX_LIST_STRINGS, PLURAL (stringcount)); } // Write main buffer to file void ObjWriter::WriteToFile () { fp = fopen (filepath, "w"); CHECK_FILE (fp, filepath, "writing"); if (sizeof (unsigned char) != 1) error ("size of unsigned char isn't 1, but %d!\n", sizeof (unsigned char)); unsigned int refpos = 0; for (unsigned int x = 0; x < MainBuffer->writesize; x++) { // Check if this position is a reference for (unsigned int r = 0; r < MAX_MARKS; r++) { if (MainBuffer->refs[r] && MainBuffer->refs[r]->pos == x) { word ref = static_cast<word> (MainBuffer->marks[MainBuffer->refs[r]->num]->pos); printf ("insert reference to mark %d (%ld) refpos = %d\n", MainBuffer->refs[r]->num, ref, refpos); WriteDataToFile<word> (ref); // This reference is now used up - no need to keep it anymore. delete MainBuffer->refs[r]; MainBuffer->refs[r] = NULL; // All marks still ahead need their positions bumped up as the bytecode // will gain 4 more bytes with the written reference. Other references // do not need their positions bumped because they check against mainbuffer // position (x), not written ones. for (unsigned int s = 0; s < MAX_MARKS; s++) if (MainBuffer->marks[s] && MainBuffer->marks[s]->pos > refpos) { printf ("mark %u bumped\n", s); MainBuffer->marks[s]->pos += sizeof (word); } refpos += sizeof (word); } } WriteDataToFile<unsigned char> (*(MainBuffer->buffer+x)); refpos++; } printf ("-- %u byte%s written to %s\n", numWrittenBytes, PLURAL (numWrittenBytes), filepath.chars()); fclose (fp); } DataBuffer* ObjWriter::GetCurrentBuffer() { return (g_CurMode == MODE_MAINLOOP) ? MainLoopBuffer : (g_CurMode == MODE_ONENTER) ? OnEnterBuffer : MainBuffer; } ScriptMark* g_ScriptMark = NULL; // Adds a mark unsigned int ObjWriter::AddMark (int type, str name) { return GetCurrentBuffer()->AddMark (type, name); } // Adds a reference unsigned int ObjWriter::AddReference (unsigned int mark) { DataBuffer* b = GetCurrentBuffer(); return b->AddMarkReference (mark); } // Finds a mark unsigned int ObjWriter::FindMark (int type, str name) { DataBuffer* b = GetCurrentBuffer(); for (unsigned int u = 0; u < MAX_MARKS; u++) { if (b->marks[u] && b->marks[u]->type == type && !b->marks[u]->name.icompare (name)) return u; } return MAX_MARKS; } // Moves a mark to the current position void ObjWriter::MoveMark (unsigned int mark) { GetCurrentBuffer()->MoveMark (mark); } // Deletes a mark void ObjWriter::DeleteMark (unsigned int mark) { GetCurrentBuffer()->DeleteMark (mark); } void ObjWriter::OffsetMark (unsigned int mark, int offset) { GetCurrentBuffer()->OffsetMark (mark, offset); }