--- a/commands.def Wed Dec 19 13:44:18 2012 +0200 +++ b/commands.def Wed Dec 19 22:01:42 2012 +0200 @@ -3,7 +3,7 @@ * * Syntax: number:name:returntype:numargs:maxargs[:argumentlist] */ -0:changestate:void:1:1:str(statename) +0:changestate:void:1:1:int(newstate) 1:delay:void:1:1:int(tics) 2:rand:int:2:2:int(a):int(b) 3:StringsAreEqual:bool:2:2:str(string1):str(string2) @@ -16,18 +16,18 @@ 10:LookForSuperArmor:int:2:2:int(start):bool(visibilitycheck) 11:LookForPlayerEnemies:int:1:1:int(start) 12:GetClosestPlayerEnemy:int:0:0 -13:MoveLeft:void:1:1:float(speed) -14:MoveRight:void:1:1:float(speed) -15:MoveForward:void:1:1:float(speed) -16:MoveBackwards:void:1:1:float(speed) +13:MoveLeft:void:1:1:int(speed) +14:MoveRight:void:1:1:int(speed) +15:MoveForward:void:1:1:int(speed) +16:MoveBackwards:void:1:1:int(speed) 17:StopMovement:void:0:0 18:StopForwardMovement:void:0:0 19:StopSidewaysMovement:void:0:0 20:CheckTerrain:int:2:2:int(distance):int(angle) -21:PathToGoal:int:1:1:float(speed) -22:PathToLastKnownEnemyPosition:int:1:1:float(speed) -23:PathToLastHeardSound:int:1:1:float(speed) -24:Roam:int:1:1:float(speed) +21:PathToGoal:int:1:1:int(speed) +22:PathToLastKnownEnemyPosition:int:1:1:int(speed) +23:PathToLastHeardSound:int:1:1:int(speed) +24:Roam:int:1:1:int(speed) 25:GetPathingCostToItem:int:1:1:int(item) 26:GetDistanceToItem:int:1:1:int(item) 27:GetItemName:str:1:1:int(item)