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1 /* |
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2 Copyright 2012-2014 Santeri Piippo |
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3 All rights reserved. |
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4 |
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5 Redistribution and use in source and binary forms, with or without |
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6 modification, are permitted provided that the following conditions |
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7 are met: |
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8 |
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9 1. Redistributions of source code must retain the above copyright |
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10 notice, this list of conditions and the following disclaimer. |
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11 2. Redistributions in binary form must reproduce the above copyright |
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12 notice, this list of conditions and the following disclaimer in the |
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13 documentation and/or other materials provided with the distribution. |
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14 3. The name of the author may not be used to endorse or promote products |
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15 derived from this software without specific prior written permission. |
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16 |
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17 THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
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18 IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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19 OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
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20 IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
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21 INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
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22 NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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23 DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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24 THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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25 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
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26 THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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27 */ |
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28 |
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29 #include <stdio.h> |
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30 #include <stdlib.h> |
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31 #include <string.h> |
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32 #include "StringTable.h" |
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33 |
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34 static StringList gStringTable; |
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35 |
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36 // ============================================================================ |
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37 // |
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38 const StringList& GetStringTable() |
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39 { |
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40 return gStringTable; |
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41 } |
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42 |
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43 // ============================================================================ |
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44 // |
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45 // Potentially adds a string to the table and returns the index of it. |
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46 // |
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47 int GetStringTableIndex (const String& a) |
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48 { |
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49 // Find a free slot in the table. |
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50 int idx; |
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51 |
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52 for (idx = 0; idx < gStringTable.Size(); idx++) |
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53 { |
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54 // String is already in the table, thus return it. |
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55 if (gStringTable[idx] == a) |
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56 return idx; |
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57 } |
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58 |
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59 // Must not be too long. |
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60 if (a.Length() >= gMaxStringLength) |
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61 Error ("string `%1` too long (%2 characters, max is %3)\n", |
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62 a, a.Length(), gMaxStringLength); |
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63 |
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64 // Check if the table is already full |
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65 if (gStringTable.Size() == gMaxStringlistSize - 1) |
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66 Error ("too many strings!\n"); |
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67 |
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68 // Now, dump the string into the slot |
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69 gStringTable.Append (a); |
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70 return (gStringTable.Size() - 1); |
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71 } |
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72 |
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73 // ============================================================================ |
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74 // |
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75 // Counts the amount of strings in the table. |
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76 // |
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77 int CountStringsInTable() |
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78 { |
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79 return gStringTable.Size(); |
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80 } |