Tue, 14 Aug 2012 00:20:59 +0300
Added <<= and >>= operator support. Zandronum does not provide these, thus they are translated to their longer forms by the compiler. Also aded << and >>.
0 | 1 | //----------------------------------------------------------------------------- |
2 | // | |
3 | // Skulltag Source | |
4 | // Copyright (C) 2002 Brad Carney | |
5 | // Copyright (C) 2007-2012 Skulltag Development Team | |
6 | // All rights reserved. | |
7 | // | |
8 | // Redistribution and use in source and binary forms, with or without | |
9 | // modification, are permitted provided that the following conditions are met: | |
10 | // | |
11 | // 1. Redistributions of source code must retain the above copyright notice, | |
12 | // this list of conditions and the following disclaimer. | |
13 | // 2. Redistributions in binary form must reproduce the above copyright notice, | |
14 | // this list of conditions and the following disclaimer in the documentation | |
15 | // and/or other materials provided with the distribution. | |
16 | // 3. Neither the name of the Skulltag Development Team nor the names of its | |
17 | // contributors may be used to endorse or promote products derived from this | |
18 | // software without specific prior written permission. | |
19 | // 4. Redistributions in any form must be accompanied by information on how to | |
20 | // obtain complete source code for the software and any accompanying | |
21 | // software that uses the software. The source code must either be included | |
22 | // in the distribution or be available for no more than the cost of | |
23 | // distribution plus a nominal fee, and must be freely redistributable | |
24 | // under reasonable conditions. For an executable file, complete source | |
25 | // code means the source code for all modules it contains. It does not | |
26 | // include source code for modules or files that typically accompany the | |
27 | // major components of the operating system on which the executable file | |
28 | // runs. | |
29 | // | |
30 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
31 | // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
32 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
33 | // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE | |
34 | // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | |
35 | // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | |
36 | // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | |
37 | // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | |
38 | // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | |
39 | // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | |
40 | // POSSIBILITY OF SUCH DAMAGE. | |
41 | // | |
42 | // Date created: 5/18/04 | |
43 | // | |
44 | // | |
45 | // Filename: botcommands.h | |
46 | // | |
47 | // Description: Contains bot structures and prototypes | |
48 | // [Dusk] Clipped stuff that botc doesn't need. | |
49 | // | |
50 | //----------------------------------------------------------------------------- | |
51 | ||
52 | #ifndef __BOTCOMMANDS_H__ | |
53 | #define __BOTCOMMANDS_H__ | |
54 | ||
55 | #include "bots.h" | |
56 | ||
57 | //***************************************************************************** | |
58 | // DEFINES | |
59 | ||
60 | #define SETENEMY_LASTSEEN 0 | |
61 | #define SETENEMY_LASTSHOTBY 1 | |
62 | ||
63 | // Different results for pathing commands. | |
64 | #define PATH_UNREACHABLE -1 | |
65 | #define PATH_INCOMPLETE 0 | |
66 | #define PATH_COMPLETE 1 | |
67 | #define PATH_REACHEDGOAL 2 | |
68 | ||
69 | // This is the size of the return string for the bot command functions. | |
70 | #define BOTCMD_RETURNSTRING_SIZE 256 | |
71 | ||
72 | //***************************************************************************** | |
73 | typedef enum | |
74 | { | |
75 | BOTCMD_CHANGESTATE, // Basic botcmd utility functions. | |
76 | BOTCMD_DELAY, | |
77 | BOTCMD_RAND, | |
78 | BOTCMD_STRINGSAREEQUAL, | |
79 | BOTCMD_LOOKFORPOWERUPS, // Search functions. | |
80 | BOTCMD_LOOKFORWEAPONS, | |
81 | BOTCMD_LOOKFORAMMO, | |
82 | BOTCMD_LOOKFORBASEHEALTH, | |
83 | BOTCMD_LOOKFORBASEARMOR, | |
84 | BOTCMD_LOOKFORSUPERHEALTH, | |
85 | BOTCMD_LOOKFORSUPERARMOR, /* 10 */ | |
86 | BOTCMD_LOOKFORPLAYERENEMIES, | |
87 | BOTCMD_GETCLOSESTPLAYERENEMY, | |
88 | BOTCMD_MOVELEFT, // Movement functions. | |
89 | BOTCMD_MOVERIGHT, | |
90 | BOTCMD_MOVEFORWARD, | |
91 | BOTCMD_MOVEBACKWARDS, | |
92 | BOTCMD_STOPMOVEMENT, | |
93 | BOTCMD_STOPFORWARDMOVEMENT, | |
94 | BOTCMD_STOPSIDEWAYSMOVEMENT, | |
95 | BOTCMD_CHECKTERRAIN, /* 20 */ | |
96 | BOTCMD_PATHTOGOAL, // Pathing functions. | |
97 | BOTCMD_PATHTOLASTKNOWNENEMYPOSITION, | |
98 | BOTCMD_PATHTOLASTHEARDSOUND, | |
99 | BOTCMD_ROAM, | |
100 | BOTCMD_GETPATHINGCOSTTOITEM, | |
101 | BOTCMD_GETDISTANCETOITEM, | |
102 | BOTCMD_GETITEMNAME, | |
103 | BOTCMD_ISITEMVISIBLE, | |
104 | BOTCMD_SETGOAL, | |
105 | BOTCMD_BEGINAIMINGATENEMY, /* 30 */ // Aiming functions. | |
106 | BOTCMD_STOPAIMINGATENEMY, | |
107 | BOTCMD_TURN, | |
108 | BOTCMD_GETCURRENTANGLE, | |
109 | BOTCMD_SETENEMY, // Enemy functions. | |
110 | BOTCMD_CLEARENEMY, | |
111 | BOTCMD_ISENEMYALIVE, | |
112 | BOTCMD_ISENEMYVISIBLE, | |
113 | BOTCMD_GETDISTANCETOENEMY, | |
114 | BOTCMD_GETPLAYERDAMAGEDBY, | |
115 | BOTCMD_GETENEMYINVULNERABILITYTICKS, /* 40 */ | |
116 | BOTCMD_FIREWEAPON, // Weapon functions. | |
117 | BOTCMD_BEGINFIRINGWEAPON, | |
118 | BOTCMD_STOPFIRINGWEAPON, | |
119 | BOTCMD_GETCURRENTWEAPON, | |
120 | BOTCMD_CHANGEWEAPON, | |
121 | BOTCMD_GETWEAPONFROMITEM, | |
122 | BOTCMD_ISWEAPONOWNED, | |
123 | BOTCMD_ISFAVORITEWEAPON, | |
124 | BOTCMD_SAY, // Chat functions. | |
125 | BOTCMD_SAYFROMFILE, /* 50 */ | |
126 | BOTCMD_SAYFROMCHATFILE, | |
127 | BOTCMD_BEGINCHATTING, | |
128 | BOTCMD_STOPCHATTING, | |
129 | BOTCMD_CHATSECTIONEXISTS, | |
130 | BOTCMD_CHATSECTIONEXISTSINFILE, | |
131 | BOTCMD_GETLASTCHATSTRING, | |
132 | BOTCMD_GETLASTCHATPLAYER, | |
133 | BOTCMD_GETCHATFREQUENCY, | |
134 | BOTCMD_JUMP, // Jumping functions. | |
135 | BOTCMD_BEGINJUMPING, /* 60 */ | |
136 | BOTCMD_STOPJUMPING, | |
137 | BOTCMD_TAUNT, // Other action functions. | |
138 | BOTCMD_RESPAWN, | |
139 | BOTCMD_TRYTOJOINGAME, | |
140 | BOTCMD_ISDEAD, // Information about self functions. | |
141 | BOTCMD_ISSPECTATING, | |
142 | BOTCMD_GETHEALTH, | |
143 | BOTCMD_GETARMOR, | |
144 | BOTCMD_GETBASEHEALTH, | |
145 | BOTCMD_GETBASEARMOR, /* 70 */ | |
146 | BOTCMD_GETBOTSKILL, // Botskill functions. | |
147 | BOTCMD_GETACCURACY, | |
148 | BOTCMD_GETINTELLECT, | |
149 | BOTCMD_GETANTICIPATION, | |
150 | BOTCMD_GETEVADE, | |
151 | BOTCMD_GETREACTIONTIME, | |
152 | BOTCMD_GETPERCEPTION, | |
153 | BOTCMD_SETSKILLINCREASE, // Botskill modifying functions functions. | |
154 | BOTCMD_ISSKILLINCREASED, | |
155 | BOTCMD_SETSKILLDECREASE, /* 80 */ | |
156 | BOTCMD_ISSKILLDECREASED, | |
157 | BOTCMD_GETGAMEMODE, // Other functions. | |
158 | BOTCMD_GETSPREAD, | |
159 | BOTCMD_GETLASTJOINEDPLAYER, | |
160 | BOTCMD_GETPLAYERNAME, | |
161 | BOTCMD_GETRECEIVEDMEDAL, | |
162 | BOTCMD_ACS_EXECUTE, | |
163 | BOTCMD_GETFAVORITEWEAPON, | |
164 | BOTCMD_SAYFROMLUMP, | |
165 | BOTCMD_SAYFROMCHATLUMP, /* 90 */ | |
166 | BOTCMD_CHATSECTIONEXISTSINLUMP, | |
167 | BOTCMD_CHATSECTIONEXISTSINCHATLUMP, | |
168 | ||
169 | NUM_BOTCMDS | |
170 | ||
171 | } BOTCMD_e; | |
172 | ||
173 | //***************************************************************************** | |
174 | typedef enum | |
175 | { | |
176 | RETURNVAL_VOID, | |
177 | RETURNVAL_INT, | |
178 | RETURNVAL_BOOLEAN, | |
179 | RETURNVAL_STRING, | |
180 | ||
181 | } RETURNVAL_e; | |
182 | ||
183 | #endif // __BOTCOMMANDS_H__ |